From 077f8520dae0425a481cbe82a3bcba902b93a0b0 Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Thu, 31 Mar 2011 01:37:42 +0000 Subject: Pose Propagate - Further Tweaks: - Pose Propagate and Pose Sliding tools now work in the same way as Pose Library previewing, with regards to selections. If some bones are selected, then only those will be affected. But if no bones are selected, then the whole rig gets affected. - Added a "On Selected Markers" option, which only propagates poses to frames where there's a selected marker. Animators can combine this with a "select markers whose name contains..." operator to get an effective way to manage hand-keyed walk cycles, etc. --- source/blender/editors/space_action/action_select.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_action') diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c index f9687e99c87..bee872dbe60 100644 --- a/source/blender/editors/space_action/action_select.c +++ b/source/blender/editors/space_action/action_select.c @@ -455,7 +455,7 @@ static void columnselect_action_keys (bAnimContext *ac, short mode) break; case ACTKEYS_COLUMNSEL_MARKERS_COLUMN: /* list of selected markers */ - ED_markers_make_cfra_list(ac->markers, &ked.list, 1); + ED_markers_make_cfra_list(ac->markers, &ked.list, SELECT); break; default: /* invalid option */ -- cgit v1.2.3