From 80393a0ebadc7b8e825a6ce64204bf4424650fe5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 6 Jul 2020 17:41:36 +1000 Subject: UV: add rip tool New rip tool matching edit-mesh rip functionality. Useful as disconnecting UV's, especially for loops is inconvenient without this. This uses 'V' to rip, changing stitch to 'Alt-V'. --- source/blender/editors/space_api/spacetypes.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/space_api') diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c index e084d5fcdf2..49dbba5eba9 100644 --- a/source/blender/editors/space_api/spacetypes.c +++ b/source/blender/editors/space_api/spacetypes.c @@ -159,6 +159,7 @@ void ED_spacemacros_init(void) * We need to have them go after python operators too */ ED_operatormacros_armature(); ED_operatormacros_mesh(); + ED_operatormacros_uvedit(); ED_operatormacros_metaball(); ED_operatormacros_node(); ED_operatormacros_object(); -- cgit v1.2.3