From 62160cef8accc4b1d4a908043990db15d48c6960 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 8 Jun 2009 16:48:12 +0000 Subject: Sequencer WIP - Move buttons into the sequencer Nkey region - Made the header and menu items use the python api, still need to get more buttons working. - Fixed some minor problems --- source/blender/editors/space_buttons/buttons_header.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/blender/editors/space_buttons/buttons_header.c') diff --git a/source/blender/editors/space_buttons/buttons_header.c b/source/blender/editors/space_buttons/buttons_header.c index 80f7ff42c5b..753095eeb53 100644 --- a/source/blender/editors/space_buttons/buttons_header.c +++ b/source/blender/editors/space_buttons/buttons_header.c @@ -169,8 +169,6 @@ void buttons_header_buttons(const bContext *C, ARegion *ar) uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene"); if(sbuts->pathflag & (1<mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World"); - if(sbuts->pathflag & (1<mainb), 0.0, (float)BCONTEXT_SEQUENCER, 0, 0, "Sequencer"); if(sbuts->pathflag & (1<mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object"); if(sbuts->pathflag & (1<