From 1847f6198e50118e8e6541dfcb351dda40802511 Mon Sep 17 00:00:00 2001 From: William Reynish Date: Wed, 14 Oct 2009 14:07:32 +0000 Subject: After discussion with Campbell, split Scene tab in Scene and Render. This makes a clearer distinction between render and scene settings. --- source/blender/editors/space_buttons/space_buttons.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/editors/space_buttons/space_buttons.c') diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index 03d126a3e7b..c1f06d99985 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -156,6 +156,8 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar) if(sbuts->mainb == BCONTEXT_SCENE) ED_region_panels(C, ar, vertical, "scene", sbuts->mainb); + else if(sbuts->mainb == BCONTEXT_RENDER) + ED_region_panels(C, ar, vertical, "render", sbuts->mainb); else if(sbuts->mainb == BCONTEXT_WORLD) ED_region_panels(C, ar, vertical, "world", sbuts->mainb); else if(sbuts->mainb == BCONTEXT_OBJECT) -- cgit v1.2.3