From 33f880e8666e9bb0ed954fccb82bc23255a97868 Mon Sep 17 00:00:00 2001 From: Matt Ebb Date: Thu, 25 Mar 2010 06:27:25 +0000 Subject: Restored Fluid Sim baking This commit restores fluid sim baking functionality in 2.5, it's been on the todo for a while, and was previously almost completely non-functional. The old code was quite complicated and specific to the 2.4 animation system, so I've pretty much rewritten most of it. This includes: * Animated variables work again - just key them in the UI. Non-animateable values should be already set non-animateable in RNA, hopefully I got them all. Available are: Domain Gravity / Domain Viscosity / Object loc/rot/scale / Object initial velocity / Deforming meshes / Fluid control Attract strength / Fluid control Attract radius / Fluid control Velocity strength / Fluid control Velocity radius / Object Active status (checkbox next to fluid type) The Domain time scale is still not yet implemented. * Fluid sim now use global scene units data by default - when enabled, the scene's global gravity value is used and when units are set (metric/imperial) the simulation real world size is taken from the object's actual measurements. * The baking process is now done in the background, using the nifty threaded Jobs system. It's non-blocking and your domain object will show the simulated fluid as it becomes available for that frame. A nice extra thing for the future would be to improve the visualisation of the object's state while baking, and also the jobs system/ui could do with some touchups - currently it has to share a bit from the 'render' job, and appears as 'Render' in the header. Progress bars for jobs in the header would be great too. --- source/blender/editors/space_buttons/space_buttons.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/space_buttons/space_buttons.c') diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index 370076b5b07..fa9308111b0 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -258,6 +258,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn) buttons_area_redraw(sa, BCONTEXT_TEXTURE); buttons_area_redraw(sa, BCONTEXT_WORLD); buttons_area_redraw(sa, BCONTEXT_DATA); + buttons_area_redraw(sa, BCONTEXT_PHYSICS); sbuts->preview= 1; break; case ND_OB_ACTIVE: -- cgit v1.2.3