From ea94411db669e9b2ec4eb924482c99025795702b Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Mon, 9 Sep 2013 11:37:37 +0000 Subject: Enable vertex snapping to bundle positions This means it's possible now to snap stuff to reconstructed tracks positions. --- source/blender/editors/space_clip/tracking_ops.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/space_clip') diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c index 8106befcab8..f5fd0ffb3ad 100644 --- a/source/blender/editors/space_clip/tracking_ops.c +++ b/source/blender/editors/space_clip/tracking_ops.c @@ -1874,13 +1874,13 @@ static Object *get_camera_with_movieclip(Scene *scene, MovieClip *clip) Object *camera = scene->camera; Base *base; - if (camera && BKE_object_movieclip_get(scene, camera, 0) == clip) + if (camera && BKE_object_movieclip_get(scene, camera, false) == clip) return camera; base = scene->base.first; while (base) { if (base->object->type == OB_CAMERA) { - if (BKE_object_movieclip_get(scene, base->object, 0) == clip) { + if (BKE_object_movieclip_get(scene, base->object, false) == clip) { camera = base->object; break; } -- cgit v1.2.3