From 8e02106d0ddc7b31844d26037a824d56d3c65663 Mon Sep 17 00:00:00 2001 From: Ray Molenkamp Date: Wed, 27 Jun 2018 19:07:23 -0600 Subject: GLRefactor: partially remove gl calls from source/blender/editors. This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502 --- source/blender/editors/space_console/space_console.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/space_console') diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c index c65c9a175a0..74bc7e95643 100644 --- a/source/blender/editors/space_console/space_console.c +++ b/source/blender/editors/space_console/space_console.c @@ -49,6 +49,7 @@ #include "UI_view2d.h" #include "console_intern.h" // own include +#include "GPU_framebuffer.h" /* ******************** default callbacks for console space ***************** */ @@ -227,7 +228,7 @@ static void console_main_region_draw(const bContext *C, ARegion *ar) /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); - glClear(GL_COLOR_BUFFER_BIT); + GPU_clear(GPU_COLOR_BIT); /* worlks best with no view2d matrix set */ UI_view2d_view_ortho(v2d); -- cgit v1.2.3