From 121d3181f9f794b5d73ddd5cd0adeb3f3eb70feb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 20 Aug 2020 16:01:18 +0200 Subject: GPU: Fix some more remaining GL enums scattered outside of GL module This fixes an assert inside the lasso selection drawing. --- source/blender/editors/space_image/image_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_image/image_draw.c') diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index d58f5ede7d7..058436a46bf 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -523,7 +523,7 @@ static void sima_draw_zbuffloat_pixels(Scene *scene, GPU_shader_uniform_vector( state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red); - immDrawPixelsTex(&state, x1, y1, rectx, recty, GL_R16F, false, rectf, zoomx, zoomy, NULL); + immDrawPixelsTex(&state, x1, y1, rectx, recty, GPU_R16F, false, rectf, zoomx, zoomy, NULL); MEM_freeN(rectf); } -- cgit v1.2.3