From 2dfbf31a41308ca440a440d5a66f59bf63df7589 Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Thu, 23 Apr 2015 13:33:29 +0200 Subject: Display slot menu in Properties Region even if render slot is empty For the records, this one is caused by 31f984bc3ffcc838343, it wasn't implemented at all ;) --- source/blender/editors/space_image/image_buttons.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/space_image') diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index 09ee5a26634..1c668c33597 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -868,10 +868,16 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char /* browse layer/passes */ RenderResult *rr; const float dpi_fac = UI_DPI_FAC; + const int menus_width = 230 * dpi_fac; /* use BKE_image_acquire_renderresult so we get the correct slot in the menu */ rr = BKE_image_acquire_renderresult(scene, ima); - uiblock_layer_pass_arrow_buttons(layout, ima, rr, iuser, 230 * dpi_fac, &ima->render_slot); + if (rr) { + uiblock_layer_pass_arrow_buttons(layout, ima, rr, iuser, menus_width, &ima->render_slot); + } + else { + uiblock_layer_pass_buttons(layout, ima, rr, iuser, menus_width, &ima->render_slot); + } BKE_image_release_renderresult(scene, ima); } } -- cgit v1.2.3