From d96f1fcd39473b5d8add473810a2e804b5c12f3e Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Fri, 25 Jan 2019 12:58:31 -0200 Subject: Fix T60775: Stereo drawing in image editor broken (shows only right eye) --- source/blender/editors/space_image/space_image.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/space_image') diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index b187baae0c2..ec87d611b31 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -635,7 +635,8 @@ static void image_main_region_draw(const bContext *C, ARegion *ar) gpu_batch_presets_reset(); /* TODO(fclem) port to draw manager and remove the depth buffer allocation. */ - DefaultFramebufferList *fbl = GPU_viewport_framebuffer_list_get(ar->draw_buffer->viewport[0]); + GPUViewport *viewport = ar->draw_buffer->viewport[ar->draw_buffer->stereo ? sima->iuser.multiview_eye : 0]; + DefaultFramebufferList *fbl = GPU_viewport_framebuffer_list_get(viewport); GPU_framebuffer_bind(fbl->color_only_fb); /* XXX not supported yet, disabling for now */ -- cgit v1.2.3