From 66da2f537ae80ce2b31d1eaf34ad8c03d858938d Mon Sep 17 00:00:00 2001 From: Antonioya Date: Tue, 31 Jul 2018 10:22:19 +0200 Subject: New Grease Pencil object for 2D animation MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton. --- source/blender/editors/space_nla/nla_buttons.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/space_nla/nla_buttons.c') diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c index 57464cbf092..40caf919848 100644 --- a/source/blender/editors/space_nla/nla_buttons.c +++ b/source/blender/editors/space_nla/nla_buttons.c @@ -145,6 +145,7 @@ bool nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA *nlt_p case ANIMTYPE_DSLINESTYLE: case ANIMTYPE_DSSPK: case ANIMTYPE_DSGPENCIL: + case ANIMTYPE_PALETTE: { /* for these channels, we only do AnimData */ if (ale->adt && adt_ptr) { @@ -287,7 +288,7 @@ static void nla_panel_animdata(const bContext *C, Panel *pa) row = uiLayoutRow(layout, true); uiTemplateID( row, (bContext *)C, &adt_ptr, "action", - "ACTION_OT_new", NULL, "NLA_OT_action_unlink", UI_TEMPLATE_ID_FILTER_ALL); + "ACTION_OT_new", NULL, "NLA_OT_action_unlink", UI_TEMPLATE_ID_FILTER_ALL, false); /* extrapolation */ row = uiLayoutRow(layout, true); -- cgit v1.2.3