From 397da5000229a5ada135ca58cfe29bb7612f21d3 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 19 Jul 2013 15:23:42 +0000 Subject: style cleanup: switch statements, include break statements within braces & indent. also indent case's within the switch (we already did both of these almost everywhere) --- source/blender/editors/space_nla/nla_buttons.c | 5 ++--- source/blender/editors/space_nla/nla_channels.c | 13 +++++-------- source/blender/editors/space_nla/nla_draw.c | 16 ++++++---------- 3 files changed, 13 insertions(+), 21 deletions(-) (limited to 'source/blender/editors/space_nla') diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c index 9206f3f024a..4cda92fbe07 100644 --- a/source/blender/editors/space_nla/nla_buttons.c +++ b/source/blender/editors/space_nla/nla_buttons.c @@ -125,9 +125,8 @@ static int nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA } found = 1; + break; } - break; - case ANIMTYPE_SCENE: /* Top-Level Widgets doubling up as datablocks */ case ANIMTYPE_OBJECT: case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */ @@ -167,8 +166,8 @@ static int nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA */ found = -1; } + break; } - break; } if (found > 0) diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c index bf914a05620..defe842a794 100644 --- a/source/blender/editors/space_nla/nla_channels.c +++ b/source/blender/editors/space_nla/nla_channels.c @@ -119,8 +119,8 @@ static int mouse_nla_channels(bAnimContext *ac, float x, int channel_index, shor } notifierFlags |= (ND_ANIMCHAN | NA_SELECTED); + break; } - break; case ANIMTYPE_OBJECT: { bDopeSheet *ads = (bDopeSheet *)ac->data; @@ -161,9 +161,8 @@ static int mouse_nla_channels(bAnimContext *ac, float x, int channel_index, shor /* notifiers - channel was selected */ notifierFlags |= (ND_ANIMCHAN | NA_SELECTED); } + break; } - break; - case ANIMTYPE_FILLACTD: /* Action Expander */ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */ case ANIMTYPE_DSLAM: @@ -200,9 +199,8 @@ static int mouse_nla_channels(bAnimContext *ac, float x, int channel_index, shor } notifierFlags |= (ND_ANIMCHAN | NA_SELECTED); + break; } - break; - case ANIMTYPE_NLATRACK: { NlaTrack *nlt = (NlaTrack *)ale->data; @@ -260,8 +258,8 @@ static int mouse_nla_channels(bAnimContext *ac, float x, int channel_index, shor /* notifier flags - channel was selected */ notifierFlags |= (ND_ANIMCHAN | NA_SELECTED); } + break; } - break; case ANIMTYPE_NLAACTION: { AnimData *adt = BKE_animdata_from_id(ale->id); @@ -316,9 +314,8 @@ static int mouse_nla_channels(bAnimContext *ac, float x, int channel_index, shor notifierFlags |= (ND_ANIMCHAN | NA_SELECTED); } } + break; } - break; - default: if (G.debug & G_DEBUG) printf("Error: Invalid channel type in mouse_nla_channels()\n"); diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c index 5f3e1ef88e3..93007cc0820 100644 --- a/source/blender/editors/space_nla/nla_draw.c +++ b/source/blender/editors/space_nla/nla_draw.c @@ -563,9 +563,8 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar) nla_draw_strip_frames_text(nlt, strip, v2d, yminc, ymaxc); } } + break; } - break; - case ANIMTYPE_NLAACTION: { AnimData *adt = ale->adt; @@ -603,8 +602,8 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar) fdrawline(v2d->cur.xmin, ymaxc - NLACHANNEL_SKIP, v2d->cur.xmax, ymaxc - NLACHANNEL_SKIP); glDisable(GL_BLEND); + break; } - break; } } @@ -684,8 +683,8 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View /* draw manually still */ do_draw = TRUE; + break; } - break; case ANIMTYPE_NLAACTION: /* NLA Action-Line */ { bAction *act = (bAction *)ale->data; @@ -698,9 +697,8 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View /* draw manually still */ do_draw = TRUE; + break; } - break; - default: /* handled by standard channel-drawing API */ // draw backdrops only... ANIM_channel_draw(ac, ale, yminc, ymaxc); @@ -725,17 +723,15 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View /* same as for textures */ offset = 0.7f * U.widget_unit; indent = 1; + break; } - break; - case NTREE_TEXTURE: { /* even more */ offset = U.widget_unit; indent = 1; + break; } - break; - default: /* normal will do */ offset = 0.7f * U.widget_unit; -- cgit v1.2.3