From 7bf8d8b3c89cfda3245c1e36e03279c1c970740b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 28 May 2019 16:17:15 +1000 Subject: Cleanup: use time scrub instead of scrubbing Renaming was only done to ED_time_scrub_ui.h, function names and struct members used term 'scrubbing' which is ambiguous. --- source/blender/editors/space_nla/space_nla.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/space_nla') diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c index 4b7dfe5d653..3bdd2804efc 100644 --- a/source/blender/editors/space_nla/space_nla.c +++ b/source/blender/editors/space_nla/space_nla.c @@ -205,7 +205,7 @@ static void nla_channel_region_draw(const bContext *C, ARegion *ar) } /* channel filter next to scrubbing area */ - ED_channel_search_draw(C, ar, ac.ads); + ED_time_scrub_channel_search_draw(C, ar, ac.ads); /* reset view matrix */ UI_view2d_view_restore(C); @@ -290,7 +290,7 @@ static void nla_main_region_draw(const bContext *C, ARegion *ar) /* reset view matrix */ UI_view2d_view_restore(C); - ED_scrubbing_draw(ar, scene, snla->flag & SNLA_DRAWTIME, true); + ED_time_scrub_draw(ar, scene, snla->flag & SNLA_DRAWTIME, true); /* scrollers */ scrollers = UI_view2d_scrollers_calc(v2d, NULL); -- cgit v1.2.3