From daf3fc02ada12592a7dd3f010b4daa3ac546e987 Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Thu, 14 Mar 2013 05:01:51 +0000 Subject: Bugfix: Selecting AnimData "expanders" in AnimEditors works again Somewhere along the line, this functionality broke, even though the code to handle these settings was still in place for many of these. The main implication of this fix is that it should now be possible to select a particular AnimData block, which makes it possible to do things such as changing the action associated with that AnimData block (i.e. via the "Animation Data" panel in the NLA Editor), as well as other operations which I've had on the todolist for a while. Stay tuned! --- source/blender/editors/space_nla/nla_channels.c | 2 +- source/blender/editors/space_nla/nla_draw.c | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) (limited to 'source/blender/editors/space_nla') diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c index bfe2a3484b8..07e6d9bca11 100644 --- a/source/blender/editors/space_nla/nla_channels.c +++ b/source/blender/editors/space_nla/nla_channels.c @@ -140,7 +140,7 @@ static int mouse_nla_channels(bAnimContext *ac, float x, int channel_index, shor } else { Base *b; - + /* deselect all */ /* TODO: should this deselect all other types of channels too? */ for (b = sce->base.first; b; b = b->next) { diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c index acfb4a51b14..242192218c8 100644 --- a/source/blender/editors/space_nla/nla_draw.c +++ b/source/blender/editors/space_nla/nla_draw.c @@ -759,7 +759,6 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View glEnable(GL_BLEND); /* draw backing strip behind channel name */ - // FIXME: hardcoded colors!!! if (group == 5) { float color[4]; -- cgit v1.2.3