From c7fccc84bf59bed95bdf13207c40f7a1d1711d24 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 5 Mar 2011 10:29:10 +0000 Subject: use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf & editors. --- source/blender/editors/space_node/node_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_node/node_draw.c') diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index a1540337ff9..ebbb33631a9 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -464,7 +464,7 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node) { bNodeSocket *valsock= NULL, *colsock= NULL, *vecsock= NULL; bNodeSocket *sock; - bNodeLink link= {0}; + bNodeLink link= {NULL}; int a; /* connect the first value buffer in with first value out */ -- cgit v1.2.3