From 21e235afc3e5149223487fc5b5f4076530d6c13c Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Fri, 2 Sep 2022 15:22:48 -0500 Subject: Fix: Ensure topology cache exists when drawing nodes This was missed in 58c650a44c251a41c89375d697efdf07153016e0. --- source/blender/editors/space_node/node_draw.cc | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/space_node/node_draw.cc') diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc index e8e9a627917..8ab8cbbc7ef 100644 --- a/source/blender/editors/space_node/node_draw.cc +++ b/source/blender/editors/space_node/node_draw.cc @@ -3023,6 +3023,7 @@ static void draw_nodetree(const bContext &C, bNodeInstanceKey parent_key) { SpaceNode *snode = CTX_wm_space_node(&C); + ntree.ensure_topology_cache(); Span nodes = ntree.all_nodes(); -- cgit v1.2.3