From 86e7aaead29b22dee7949f49498152c59395258f Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Fri, 2 Sep 2022 14:09:32 -0500 Subject: Cleanup: Use C++ vector types in node editor --- source/blender/editors/space_node/node_draw.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/space_node/node_draw.cc') diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc index 5c866d07745..0068e5d96e1 100644 --- a/source/blender/editors/space_node/node_draw.cc +++ b/source/blender/editors/space_node/node_draw.cc @@ -3104,8 +3104,8 @@ void node_draw_space(const bContext &C, ARegion ®ion) } /* Current View2D center, will be set temporarily for parent node trees. */ - float center[2]; - UI_view2d_center_get(&v2d, ¢er[0], ¢er[1]); + float2 center; + UI_view2d_center_get(&v2d, ¢er.x, ¢er.y); /* Store new view center in path and current edit tree. */ copy_v2_v2(path->view_center, center); -- cgit v1.2.3