From c8be8a7c6dfd84e6e3e0f51f85fa44760a137b60 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Mon, 7 Feb 2011 18:09:27 +0000 Subject: Bugfix 25965 New "auto render" now prevents calling anim-updates, that's not needed (and popped back transformed keyed objects). --- source/blender/editors/space_node/node_edit.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/editors/space_node/node_edit.c') diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 1279863802a..7827058f886 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -2178,6 +2178,9 @@ int node_render_changed_exec(bContext *C, wmOperator *UNUSED(op)) RNA_string_set(&op_ptr, "layer", srl->name); RNA_string_set(&op_ptr, "scene", sce->id.name+2); + /* to keep keypositions */ + sce->r.scemode |= R_NO_FRAME_UPDATE; + WM_operator_name_call(C, "RENDER_OT_render", WM_OP_INVOKE_DEFAULT, &op_ptr); WM_operator_properties_free(&op_ptr); -- cgit v1.2.3