From f69d80533833910baef04f97d60eeaab34e452eb Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Fri, 17 Jun 2011 13:57:41 +0000 Subject: Bugfix, irc report: Adding new material in active node didn't update the material properties buttons. --- source/blender/editors/space_node/node_edit.c | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to 'source/blender/editors/space_node/node_edit.c') diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 46c66c55d51..71dd7b02e1c 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -504,14 +504,7 @@ void node_set_active(SpaceNode *snode, bNode *node) ED_node_changed_update(snode->id, node); } - // XXX -#if 0 - if(node->id) - ; // XXX BIF_preview_changed(-1); /* temp hack to force texture preview to update */ - - // allqueue(REDRAWBUTSSHADING, 1); - // allqueue(REDRAWIPO, 0); -#endif + WM_main_add_notifier(NC_MATERIAL|ND_NODES, node->id); } else if(snode->treetype==NTREE_COMPOSIT) { Scene *scene= (Scene*)snode->id; -- cgit v1.2.3