From 52d7c357781237ad6f128a6b6d550b34627c2a96 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Fri, 4 Jul 2014 14:17:54 +0200 Subject: Refactor of Node's 'Select by type' op, to also handle color and name handling. Ne op is similar to other 'Select Grouped' ones in Blender. Based on patch D288 by Cruentus_Nex (Steve). Reviewed by Campbell Barton, thanks! Revision: D288. --- source/blender/editors/space_node/node_intern.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'source/blender/editors/space_node/node_intern.h') diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index 86c8e80a228..9598ff190c0 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -107,8 +107,6 @@ void node_socket_select(struct bNode *node, struct bNodeSocket *sock); void node_socket_deselect(struct bNode *node, struct bNodeSocket *sock, const bool deselect_node); void node_deselect_all_input_sockets(struct SpaceNode *snode, const bool deselect_nodes); void node_deselect_all_output_sockets(struct SpaceNode *snode, const bool deselect_nodes); -int node_select_same_type(struct SpaceNode *snode); -int node_select_same_type_np(struct SpaceNode *snode, int dir); void node_select_single(struct bContext *C, struct bNode *node); void NODE_OT_select(struct wmOperatorType *ot); @@ -118,7 +116,7 @@ void NODE_OT_select_linked_from(struct wmOperatorType *ot); void NODE_OT_select_border(struct wmOperatorType *ot); void NODE_OT_select_circle(struct wmOperatorType *ot); void NODE_OT_select_lasso(struct wmOperatorType *ot); -void NODE_OT_select_same_type(struct wmOperatorType *ot); +void NODE_OT_select_grouped(struct wmOperatorType *ot); void NODE_OT_select_same_type_step(struct wmOperatorType *ot); void NODE_OT_find_node(struct wmOperatorType *ot); -- cgit v1.2.3