From a51aeedade2d0620d8509602ab04c2ec00e06053 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 5 Jun 2014 20:05:41 +0600 Subject: Experiment with the compositor border in editor Preserve buffer form previous runs so it's possible to make a compo of full frame, then draw a border and start tweaking nodes and see updates in that border. Main idea is to make it able to visually compare difference between what was changed inside the border and how frame looked before the tweaks outside of the border. Also implemented Clear Viewer Border in compositor, shortcut it Ctrl-Alt-B. Reviewers: lukastoenne, jbakker CC: venomgfx, sebastian_k Differential Revision: https://developer.blender.org/D582 --- source/blender/editors/space_node/node_intern.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/space_node/node_intern.h') diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index fa20aeb8624..86c8e80a228 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -217,6 +217,7 @@ void NODE_OT_tree_socket_move(struct wmOperatorType *ot); void NODE_OT_shader_script_update(struct wmOperatorType *ot); void NODE_OT_viewer_border(struct wmOperatorType *ot); +void NODE_OT_clear_viewer_border(struct wmOperatorType *ot); extern const char *node_context_dir[]; -- cgit v1.2.3