From cbca71a7cff394b0c5d670f87f2b480f526ba6dd Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Fri, 12 Nov 2021 12:12:27 -0600 Subject: Cleanup: Move remaning node editor files to C++ Differential Revision: https://developer.blender.org/D13200 --- source/blender/editors/space_node/node_intern.h | 355 ------------------------ 1 file changed, 355 deletions(-) delete mode 100644 source/blender/editors/space_node/node_intern.h (limited to 'source/blender/editors/space_node/node_intern.h') diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h deleted file mode 100644 index 383fe5afdf9..00000000000 --- a/source/blender/editors/space_node/node_intern.h +++ /dev/null @@ -1,355 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2008 Blender Foundation. - * All rights reserved. - */ - -/** \file - * \ingroup spnode - */ - -#pragma once - -#include "BKE_node.h" -#include "UI_interface.h" -#include "UI_view2d.h" -#include /* for size_t */ - -/* internal exports only */ - -struct ARegion; -struct ARegionType; -struct Main; -struct NodeInsertOfsData; -struct View2D; -struct bContext; -struct bNode; -struct bNodeLink; -struct bNodeSocket; -struct wmGizmoGroupType; -struct wmKeyConfig; -struct wmWindow; - -#ifdef __cplusplus -extern "C" { -#endif - -/* temp data to pass on to modal */ -typedef struct bNodeLinkDrag { - struct bNodeLinkDrag *next, *prev; - - /* List of links dragged by the operator. - * NOTE: This is a list of LinkData structs on top of the actual bNodeLinks. - * This way the links can be added to the node tree while being stored in this list. - */ - ListBase links; - bool from_multi_input_socket; - int in_out; - - /** Temporarily stores the last picked link from multi-input socket operator. */ - struct bNodeLink *last_picked_multi_input_socket_link; - - /** Temporarily stores the last hovered socket for multi-input socket operator. - * Store it to recalculate sorting after it is no longer hovered. */ - struct bNode *last_node_hovered_while_dragging_a_link; - - /* Data for edge panning */ - View2DEdgePanData pan_data; -} bNodeLinkDrag; - -typedef struct SpaceNode_Runtime { - float aspect; - - /** Mouse position for drawing socket-less links and adding nodes. */ - float cursor[2]; - - /** For auto compositing. */ - bool recalc; - - /** Temporary data for modal linking operator. */ - struct ListBase linkdrag; - - /* XXX hack for translate_attach op-macros to pass data from transform op to insert_offset op */ - /** Temporary data for node insert offset (in UI called Auto-offset). */ - struct NodeInsertOfsData *iofsd; -} SpaceNode_Runtime; - -/* space_node.c */ - -/* transform between View2Ds in the tree path */ -void space_node_group_offset(struct SpaceNode *snode, float *x, float *y); - -/* node_draw.cc */ -float node_socket_calculate_height(const bNodeSocket *socket); -void node_link_calculate_multi_input_position(const float socket_x, - const float socket_y, - const int index, - const int total_inputs, - float r[2]); - -int node_get_colorid(struct bNode *node); -int node_get_resize_cursor(int directions); -void node_draw_shadow(const struct SpaceNode *snode, - const struct bNode *node, - float radius, - float alpha); -void node_draw_default(const struct bContext *C, - struct ARegion *region, - struct SpaceNode *snode, - struct bNodeTree *ntree, - struct bNode *node, - bNodeInstanceKey key); -void node_draw_sockets(const struct View2D *v2d, - const struct bContext *C, - struct bNodeTree *ntree, - struct bNode *node, - bool draw_outputs, - bool select_all); -void node_update_default(const struct bContext *C, struct bNodeTree *ntree, struct bNode *node); -int node_select_area_default(struct bNode *node, int x, int y); -int node_tweak_area_default(struct bNode *node, int x, int y); -void node_socket_color_get(const struct bContext *C, - struct bNodeTree *ntree, - struct PointerRNA *node_ptr, - struct bNodeSocket *sock, - float r_color[4]); -void node_update_nodetree(const struct bContext *C, struct bNodeTree *ntree); -void node_draw_nodetree(const struct bContext *C, - struct ARegion *region, - struct SpaceNode *snode, - struct bNodeTree *ntree, - bNodeInstanceKey parent_key); -void node_draw_space(const bContext *C, ARegion *region); - -void node_set_cursor(struct wmWindow *win, struct SpaceNode *snode, float cursor[2]); -/* DPI scaled coords */ -void node_to_view(const struct bNode *node, float x, float y, float *rx, float *ry); -void node_to_updated_rect(const struct bNode *node, rctf *r_rect); -void node_from_view(const struct bNode *node, float x, float y, float *rx, float *ry); - -/* node_toolbar.c */ -void node_toolbar_register(struct ARegionType *art); - -/* node_ops.c */ -void node_operatortypes(void); -void node_keymap(struct wmKeyConfig *keyconf); - -/* node_select.c */ -void node_deselect_all(struct SpaceNode *snode); -void node_socket_select(struct bNode *node, struct bNodeSocket *sock); -void node_socket_deselect(struct bNode *node, struct bNodeSocket *sock, const bool deselect_node); -void node_deselect_all_input_sockets(struct SpaceNode *snode, const bool deselect_nodes); -void node_deselect_all_output_sockets(struct SpaceNode *snode, const bool deselect_nodes); -void node_select_single(struct bContext *C, struct bNode *node); - -void NODE_OT_select(struct wmOperatorType *ot); -void NODE_OT_select_all(struct wmOperatorType *ot); -void NODE_OT_select_linked_to(struct wmOperatorType *ot); -void NODE_OT_select_linked_from(struct wmOperatorType *ot); -void NODE_OT_select_box(struct wmOperatorType *ot); -void NODE_OT_select_circle(struct wmOperatorType *ot); -void NODE_OT_select_lasso(struct wmOperatorType *ot); -void NODE_OT_select_grouped(struct wmOperatorType *ot); -void NODE_OT_select_same_type_step(struct wmOperatorType *ot); -void NODE_OT_find_node(struct wmOperatorType *ot); - -/* node_view.c */ -int space_node_view_flag(struct bContext *C, - struct SpaceNode *snode, - ARegion *region, - const int node_flag, - const int smooth_viewtx); - -void NODE_OT_view_all(struct wmOperatorType *ot); -void NODE_OT_view_selected(struct wmOperatorType *ot); -void NODE_OT_geometry_node_view_legacy(struct wmOperatorType *ot); - -void NODE_OT_backimage_move(struct wmOperatorType *ot); -void NODE_OT_backimage_zoom(struct wmOperatorType *ot); -void NODE_OT_backimage_fit(struct wmOperatorType *ot); -void NODE_OT_backimage_sample(struct wmOperatorType *ot); - -/* drawnode.c */ -void nodelink_batch_start(struct SpaceNode *snode); -void nodelink_batch_end(struct SpaceNode *snode); - -void node_draw_link(const struct bContext *C, - struct View2D *v2d, - struct SpaceNode *snode, - struct bNodeLink *link); -void node_draw_link_bezier(const struct bContext *C, - const struct View2D *v2d, - const struct SpaceNode *snode, - const struct bNodeLink *link, - int th_col1, - int th_col2, - int th_col3); -bool node_link_bezier_points(const struct View2D *v2d, - const struct SpaceNode *snode, - const struct bNodeLink *link, - float coord_array[][2], - const int resol); -bool node_link_bezier_handles(const struct View2D *v2d, - const struct SpaceNode *snode, - const struct bNodeLink *link, - float vec[4][2]); -void draw_nodespace_back_pix(const struct bContext *C, - struct ARegion *region, - struct SpaceNode *snode, - bNodeInstanceKey parent_key); - -/* node_add.c */ -bNode *node_add_node( - const struct bContext *C, const char *idname, int type, float locx, float locy); -void NODE_OT_add_reroute(struct wmOperatorType *ot); -void NODE_OT_add_group(struct wmOperatorType *ot); -void NODE_OT_add_object(struct wmOperatorType *ot); -void NODE_OT_add_collection(struct wmOperatorType *ot); -void NODE_OT_add_texture(struct wmOperatorType *ot); -void NODE_OT_add_file(struct wmOperatorType *ot); -void NODE_OT_add_mask(struct wmOperatorType *ot); -void NODE_OT_new_node_tree(struct wmOperatorType *ot); - -/* node_group.c */ -const char *node_group_idname(struct bContext *C); -void NODE_OT_group_make(struct wmOperatorType *ot); -void NODE_OT_group_insert(struct wmOperatorType *ot); -void NODE_OT_group_ungroup(struct wmOperatorType *ot); -void NODE_OT_group_separate(struct wmOperatorType *ot); -void NODE_OT_group_edit(struct wmOperatorType *ot); - -/* node_relationships.c */ -void sort_multi_input_socket_links(struct SpaceNode *snode, - struct bNode *node, - struct bNodeLink *drag_link, - float cursor[2]); -bool node_connected_to_output(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node); - -void NODE_OT_link(struct wmOperatorType *ot); -void NODE_OT_link_make(struct wmOperatorType *ot); -void NODE_OT_links_cut(struct wmOperatorType *ot); -void NODE_OT_links_detach(struct wmOperatorType *ot); -void NODE_OT_links_mute(struct wmOperatorType *ot); - -void NODE_OT_parent_set(struct wmOperatorType *ot); -void NODE_OT_join(struct wmOperatorType *ot); -void NODE_OT_attach(struct wmOperatorType *ot); -void NODE_OT_detach(struct wmOperatorType *ot); - -void NODE_OT_link_viewer(struct wmOperatorType *ot); - -void NODE_OT_insert_offset(struct wmOperatorType *ot); - -/* node_edit.c */ -void snode_notify(struct bContext *C, struct SpaceNode *snode); -void snode_dag_update(struct bContext *C, struct SpaceNode *snode); -void snode_set_context(const struct bContext *C); - -void snode_update(struct SpaceNode *snode, struct bNode *node); -bool composite_node_active(struct bContext *C); -bool composite_node_editable(struct bContext *C); - -bool node_has_hidden_sockets(struct bNode *node); -void node_set_hidden_sockets(struct SpaceNode *snode, bNode *node, int set); -int node_render_changed_exec(bContext *, struct wmOperator *); -int node_find_indicated_socket(struct SpaceNode *snode, - struct bNode **nodep, - struct bNodeSocket **sockp, - const float cursor[2], - int in_out); -float node_link_dim_factor(const struct View2D *v2d, const struct bNodeLink *link); -bool node_link_is_hidden_or_dimmed(const struct View2D *v2d, const struct bNodeLink *link); - -void NODE_OT_duplicate(struct wmOperatorType *ot); -void NODE_OT_delete(struct wmOperatorType *ot); -void NODE_OT_delete_reconnect(struct wmOperatorType *ot); -void NODE_OT_resize(struct wmOperatorType *ot); - -void NODE_OT_mute_toggle(struct wmOperatorType *ot); -void NODE_OT_hide_toggle(struct wmOperatorType *ot); -void NODE_OT_hide_socket_toggle(struct wmOperatorType *ot); -void NODE_OT_preview_toggle(struct wmOperatorType *ot); -void NODE_OT_options_toggle(struct wmOperatorType *ot); -void NODE_OT_node_copy_color(struct wmOperatorType *ot); - -void NODE_OT_read_viewlayers(struct wmOperatorType *ot); -void NODE_OT_render_changed(struct wmOperatorType *ot); - -void NODE_OT_output_file_add_socket(struct wmOperatorType *ot); -void NODE_OT_output_file_remove_active_socket(struct wmOperatorType *ot); -void NODE_OT_output_file_move_active_socket(struct wmOperatorType *ot); - -void NODE_OT_switch_view_update(struct wmOperatorType *ot); - -/* NOTE: clipboard_cut is a simple macro of copy + delete. */ -void NODE_OT_clipboard_copy(struct wmOperatorType *ot); -void NODE_OT_clipboard_paste(struct wmOperatorType *ot); - -void NODE_OT_tree_socket_add(struct wmOperatorType *ot); -void NODE_OT_tree_socket_remove(struct wmOperatorType *ot); -void NODE_OT_tree_socket_change_type(struct wmOperatorType *ot); -void NODE_OT_tree_socket_move(struct wmOperatorType *ot); - -void NODE_OT_shader_script_update(struct wmOperatorType *ot); - -void NODE_OT_viewer_border(struct wmOperatorType *ot); -void NODE_OT_clear_viewer_border(struct wmOperatorType *ot); - -/* node_widgets.c */ -void NODE_GGT_backdrop_transform(struct wmGizmoGroupType *gzgt); -void NODE_GGT_backdrop_crop(struct wmGizmoGroupType *gzgt); -void NODE_GGT_backdrop_sun_beams(struct wmGizmoGroupType *gzgt); -void NODE_GGT_backdrop_corner_pin(struct wmGizmoGroupType *gzgt); - -void NODE_OT_cryptomatte_layer_add(struct wmOperatorType *ot); -void NODE_OT_cryptomatte_layer_remove(struct wmOperatorType *ot); - -/* node_geometry_attribute_search.cc */ -void node_geometry_add_attribute_search_button(const struct bContext *C, - const struct bNodeTree *node_tree, - const struct bNode *node, - struct PointerRNA *socket_ptr, - struct uiLayout *layout); - -extern const char *node_context_dir[]; - -/* XXXXXX */ - -/* Nodes draw without dpi - the view zoom is flexible. */ -#define HIDDEN_RAD (0.75f * U.widget_unit) -#define BASIS_RAD (0.2f * U.widget_unit) -#define NODE_DYS (U.widget_unit / 2) -#define NODE_DY U.widget_unit -#define NODE_SOCKDY (0.1f * U.widget_unit) -#define NODE_WIDTH(node) (node->width * UI_DPI_FAC) -#define NODE_HEIGHT(node) (node->height * UI_DPI_FAC) -#define NODE_MARGIN_X (1.2f * U.widget_unit) -#define NODE_SOCKSIZE (0.25f * U.widget_unit) -#define NODE_MULTI_INPUT_LINK_GAP (0.25f * U.widget_unit) -#define NODE_RESIZE_MARGIN (0.20f * U.widget_unit) -#define NODE_LINK_RESOL 12 - -#ifdef __cplusplus -} -#endif - -#ifdef __cplusplus -# include "BLI_vector.hh" -# include "UI_interface.hh" -namespace blender::ed::space_node { -Vector context_path_for_space_node(const bContext &C); -} -#endif -- cgit v1.2.3