From 86e7aaead29b22dee7949f49498152c59395258f Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Fri, 2 Sep 2022 14:09:32 -0500 Subject: Cleanup: Use C++ vector types in node editor --- source/blender/editors/space_node/node_intern.hh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_node/node_intern.hh') diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh index b7fa6ffd807..694c67d160b 100644 --- a/source/blender/editors/space_node/node_intern.hh +++ b/source/blender/editors/space_node/node_intern.hh @@ -241,7 +241,7 @@ bool node_link_bezier_points(const View2D *v2d, bool node_link_bezier_handles(const View2D *v2d, const SpaceNode *snode, const bNodeLink &ink, - float vec[4][2]); + std::array &points); void draw_nodespace_back_pix(const bContext &C, ARegion ®ion, SpaceNode &snode, -- cgit v1.2.3