From db09b57d4eedd372a5a995c7393ad6356fa734af Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 5 May 2020 16:12:36 +1000 Subject: Cleanup: use int instead of short for lasso array length There was no reason to use a short here, this was just a convention from existing code. --- source/blender/editors/space_node/node_select.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_node/node_select.c') diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c index 547abaf8809..c55b5510caf 100644 --- a/source/blender/editors/space_node/node_select.c +++ b/source/blender/editors/space_node/node_select.c @@ -768,7 +768,7 @@ static int node_lasso_select_invoke(bContext *C, wmOperator *op, const wmEvent * static bool do_lasso_select_node(bContext *C, const int mcoords[][2], - short mcoords_len, + const int mcoords_len, eSelectOp sel_op) { SpaceNode *snode = CTX_wm_space_node(C); -- cgit v1.2.3