From 806720507e7e86ef1227a37146b3718ba027f036 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 23 Dec 2012 01:18:35 +0000 Subject: style cleanup: wrap long lines (>200) --- .../blender/editors/space_outliner/outliner_draw.c | 44 +++++++++++++++------- 1 file changed, 31 insertions(+), 13 deletions(-) (limited to 'source/blender/editors/space_outliner/outliner_draw.c') diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index 6913ebc8a11..222dcac454f 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -445,15 +445,21 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar uiBlockSetEmboss(block, UI_EMBOSSN); restrict_bool = group_restrict_flag(gr, OB_RESTRICT_VIEW); - bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr); restrict_bool = group_restrict_flag(gr, OB_RESTRICT_SELECT); - bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); + bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr); restrict_bool = group_restrict_flag(gr, OB_RESTRICT_RENDER); - bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow renderability"); + bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + NULL, 0, 0, 0, 0, "Restrict/Allow renderability"); uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr); uiBlockSetEmboss(block, UI_EMBOSS); @@ -463,7 +469,8 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar uiBlockSetEmboss(block, UI_EMBOSSN); bt = uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT - 1, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, te->directdata, 0, 0, 0, 0, "Render this RenderLayer"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + te->directdata, 0, 0, 0, 0, "Render this RenderLayer"); uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL); uiBlockSetEmboss(block, UI_EMBOSS); @@ -476,13 +483,18 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar bt = uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT - 1, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, layflag, 0, 0, 0, 0, "Render this Pass"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + layflag, 0, 0, 0, 0, "Render this Pass"); uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL); layflag++; /* is lay_xor */ - if (ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT)) + if (ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, + SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT)) + { bt = uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag) ? ICON_DOT : ICON_BLANK1, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + layflag, 0, 0, 0, 0, "Exclude this Pass from Combined"); + } uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL); uiBlockSetEmboss(block, UI_EMBOSS); @@ -493,11 +505,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar uiBlockSetEmboss(block, UI_EMBOSSN); bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob); bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability"); uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob); } else if (tselem->type == TSE_POSE_CHANNEL) { @@ -506,11 +520,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar uiBlockSetEmboss(block, UI_EMBOSSN); bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone); bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL); } else if (tselem->type == TSE_EBONE) { @@ -518,11 +534,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar uiBlockSetEmboss(block, UI_EMBOSSN); bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone); bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, - (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, + &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL); } } -- cgit v1.2.3