From c2b3a68f248e67c9dc1289f289d998785d780175 Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Mon, 9 Nov 2020 13:25:59 +0100 Subject: Cleanup: Rename Outliner "tree-view" types to "tree-display" & update comments See https://developer.blender.org/D9499. "View" leads to weird names like `TreeViewViewLayer` and after all they are specific to what we call a "display mode", so "display" is more appropriate. Also add, update and correct comments. --- source/blender/editors/space_outliner/outliner_intern.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_outliner/outliner_intern.h') diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h index adcbcb5a310..0459d669789 100644 --- a/source/blender/editors/space_outliner/outliner_intern.h +++ b/source/blender/editors/space_outliner/outliner_intern.h @@ -50,7 +50,7 @@ typedef struct SpaceOutliner_Runtime { /** * Internal C++ object to create and manage the tree for a specific display type (View Layers, * Scenes, Blender File, etc.). */ - struct TreeView *tree_view; + struct TreeDisplay *tree_display; } SpaceOutliner_Runtime; typedef enum TreeElementInsertType { -- cgit v1.2.3