From 320408ff1212fd8a29d460b6463a15cccee0f4b8 Mon Sep 17 00:00:00 2001 From: Matt Ebb Date: Fri, 23 Apr 2010 06:33:30 +0000 Subject: Tweaks to Render Layers panel 'Mask layers' should be visible always, they still work to mask out objects on layers when zmask isn't on (zmask is slightly different.. a bit confusing) Icon tweaks too --- source/blender/editors/space_outliner/outliner.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_outliner') diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c index 8d28054fdae..49cd196231e 100644 --- a/source/blender/editors/space_outliner/outliner.c +++ b/source/blender/editors/space_outliner/outliner.c @@ -4272,7 +4272,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto case TSE_R_LAYER_BASE: UI_icon_draw(x, y, ICON_RENDERLAYERS); break; case TSE_R_LAYER: - UI_icon_draw(x, y, ICON_RENDER_RESULT); break; + UI_icon_draw(x, y, ICON_RENDERLAYERS); break; case TSE_LINKED_LAMP: UI_icon_draw(x, y, ICON_LAMP_DATA); break; case TSE_LINKED_MAT: -- cgit v1.2.3