From f18e53745151eee946dcc01bc4b526994971daef Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sun, 23 Aug 2020 11:11:27 +0200 Subject: Cleanup: GPU: Use explicit clear value in GPU_clear* commands This replace `GPU_clear()` by `GPU_clear_color()` and `GPU_clear_depth()`. Since we always set the clear value before clearing, it is unecessary to track the clear color state. Moreover, it makes it clearer what we clear the framebuffer to. --- source/blender/editors/space_script/space_script.c | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/editors/space_script/space_script.c') diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c index 4d0c2b658c6..3c3f7dc1e8e 100644 --- a/source/blender/editors/space_script/space_script.c +++ b/source/blender/editors/space_script/space_script.c @@ -127,7 +127,6 @@ static void script_main_region_draw(const bContext *C, ARegion *region) /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); - GPU_clear(GPU_COLOR_BIT); UI_view2d_view_ortho(v2d); -- cgit v1.2.3