From e5766752d04794c2693dedad75baeb8c7d68f4cf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 12 Jan 2022 12:43:40 +0100 Subject: Revert "BLI: Refactor vector types & functions to use templates" Reverted because the commit removes a lot of commits. This reverts commit a2c1c368af48644fa8995ecbe7138cc0d7900c30. --- .../editors/space_sequencer/sequencer_draw.c | 37 ++++++++-------------- 1 file changed, 13 insertions(+), 24 deletions(-) (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c') diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index e814530d1e2..6dffc0bc2a4 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -2262,28 +2262,15 @@ void sequencer_draw_preview(const bContext *C, seq_prefetch_wm_notify(C, scene); } -/* Draw backdrop in sequencer timeline. */ -static void draw_seq_backdrop(View2D *v2d) +static void draw_seq_timeline_channels(View2D *v2d) { - int i; - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - - /* View backdrop. */ - immUniformThemeColor(TH_BACK); - immRectf(pos, v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax); - - /* Darker overlay over the view backdrop. */ - immUniformThemeColorShade(TH_BACK, -10); - immRectf(pos, v2d->cur.xmin, -1.0, v2d->cur.xmax, 1.0); - - /* Alternating horizontal stripes. */ - i = max_ii(1, ((int)v2d->cur.ymin) - 1); - GPU_blend(GPU_BLEND_ALPHA); immUniformThemeColor(TH_ROW_ALTERNATE); + /* Alternating horizontal stripes. */ + int i = max_ii(1, ((int)v2d->cur.ymin) - 1); while (i < v2d->cur.ymax) { if (i & 1) { immRectf(pos, v2d->cur.xmin, i, v2d->cur.xmax, i + 1); @@ -2295,6 +2282,14 @@ static void draw_seq_backdrop(View2D *v2d) immUnbindProgram(); } +static void draw_seq_timeline_channel_numbers(ARegion *region) +{ + View2D *v2d = ®ion->v2d; + rcti rect; + BLI_rcti_init(&rect, 0, 15 * UI_DPI_FAC, 15 * UI_DPI_FAC, region->winy - UI_TIME_SCRUB_MARGIN_Y); + UI_view2d_draw_scale_y__block(region, v2d, &rect, TH_SCROLL_TEXT); +} + static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *region) { Scene *scene = CTX_data_scene(C); @@ -2718,7 +2713,7 @@ void draw_timeline_seq(const bContext *C, ARegion *region) } UI_view2d_view_ortho(v2d); - draw_seq_backdrop(v2d); + draw_seq_timeline_channels(v2d); if ((sseq->flag & SEQ_SHOW_OVERLAY) && (sseq->timeline_overlay.flag & SEQ_TIMELINE_SHOW_GRID)) { U.v2d_min_gridsize *= 3; UI_view2d_draw_lines_x__discrete_frames_or_seconds( @@ -2776,13 +2771,7 @@ void draw_timeline_seq(const bContext *C, ARegion *region) UI_view2d_view_restore(C); ED_time_scrub_draw(region, scene, !(sseq->flag & SEQ_DRAWFRAMES), true); - /* Draw channel numbers. */ - { - rcti rect; - BLI_rcti_init( - &rect, 0, 15 * UI_DPI_FAC, 15 * UI_DPI_FAC, region->winy - UI_TIME_SCRUB_MARGIN_Y); - UI_view2d_draw_scale_y__block(region, v2d, &rect, TH_SCROLL_TEXT); - } + draw_seq_timeline_channel_numbers(region); } void draw_timeline_seq_display(const bContext *C, ARegion *region) -- cgit v1.2.3