From ac224a64f408fcc8f90f7ea0124cbe4b9ef1e811 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 10 Apr 2013 16:59:55 +0000 Subject: Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks for more editors: timeline, graph, action, NLA, sequencer, image, clip. --- source/blender/editors/space_sequencer/sequencer_draw.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/editors/space_sequencer') diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 3a7610cbf2a..9f73248b6d0 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -1404,6 +1404,8 @@ void draw_timeline_seq(const bContext *C, ARegion *ar) /* regular grid-pattern over the rest of the view (i.e. 25-frame grid lines) */ // NOTE: the gridlines are currently spaced every 25 frames, which is only fine for 25 fps, but maybe not for 30... UI_view2d_constant_grid_draw(v2d); + + ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW); seq_draw_sfra_efra(scene, v2d); @@ -1443,6 +1445,9 @@ void draw_timeline_seq(const bContext *C, ARegion *ar) } + /* callback */ + ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW); + /* reset view matrix */ UI_view2d_view_restore(C); -- cgit v1.2.3