From 5e8c4ae75b20cd2e3e1ad7fc3f1437a2ca395b9c Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Tue, 4 Oct 2016 20:00:46 +0000 Subject: Barebones for viewport code apart from 2.7x drawing code A new option (set in the properties region) allows the user to pick the "new viewport" for the rendering (in the UI: Modern Viewport). For now we have a semi-blank file (view3d_draw.c) that can starts to take over the drawing pipeline. I can't guarantee we will be able to keep both drawing systems working through the entire 2.8 development, but it should do for now. also, we can use branches for some of the viewport development, but it's better to keep things in 2.8 whenever we can, so people can test it. --- source/blender/editors/space_view3d/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/space_view3d/CMakeLists.txt') diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt index a5c60248bf1..8fca2ed564e 100644 --- a/source/blender/editors/space_view3d/CMakeLists.txt +++ b/source/blender/editors/space_view3d/CMakeLists.txt @@ -52,6 +52,7 @@ set(SRC view3d_buttons.c view3d_camera_control.c view3d_draw.c + view3d_draw_legacy.c view3d_edit.c view3d_fly.c view3d_walk.c -- cgit v1.2.3