From 58c88bcf7636abce291168af189284181f2f7033 Mon Sep 17 00:00:00 2001 From: Daniel Genrich Date: Thu, 30 Jul 2009 15:00:26 +0000 Subject: BF2.5: First commit of smoke code. Not working: a) rendering (since volumterics branch is not merged yet) b) moving collision objects of any kind c) saving of collision objects (because that's what I am working on) d) pointcache e) A bunch of other things I already know of So please do not report any bugs on this one yet :-) --- source/blender/editors/space_view3d/SConscript | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/space_view3d/SConscript') diff --git a/source/blender/editors/space_view3d/SConscript b/source/blender/editors/space_view3d/SConscript index 7d51d237ef0..4eb9f3f5ecb 100644 --- a/source/blender/editors/space_view3d/SConscript +++ b/source/blender/editors/space_view3d/SConscript @@ -8,6 +8,7 @@ incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf' incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include' incs += ' ../../render/extern/include #/intern/guardedalloc' incs += ' ../../gpu ../../makesrna ../../blenfont' +incs += ' #/intern/smoke/extern' if env['WITH_BF_GAMEENGINE']: defs.append('GAMEBLENDER=1') -- cgit v1.2.3