From 833cc9c0c8e78d94f669cf238be0cc6582ce1219 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Mon, 5 Jan 2009 19:32:04 +0000 Subject: 2.5 - Armature editmode back - Armature pose and editmode selecting with mouse back - Posemode only works with 3d window header now. --- source/blender/editors/space_view3d/drawarmature.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d/drawarmature.c') diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index 5cd7461e7ad..6f341c6a6fe 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -1414,7 +1414,7 @@ static void draw_pose_dofs(Object *ob) if (bone->flag & BONE_SELECTED) { if (bone->layer & arm->layer) { if (pchan->ikflag & (BONE_IK_XLIMIT|BONE_IK_ZLIMIT)) { - if (pose_channel_in_IK_chain(ob, pchan)) { + if (ED_pose_channel_in_IK_chain(ob, pchan)) { float corner[4][3], posetrans[3], mat[4][4]; float phi=0.0f, theta=0.0f, scale; int a, i; -- cgit v1.2.3