From 946c9580b5d2735072fa2a4bd817c23fe269ec91 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 19 Sep 2012 02:06:27 +0000 Subject: fix buffer overrun when 5+ sided faces were used for text drawing. --- source/blender/editors/space_view3d/drawmesh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d/drawmesh.c') diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index 3b704f6a111..f05c78e8512 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -714,7 +714,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl) unsigned int j; lcol = &mloopcol[mp->loopstart]; - for (j = 0; j <= totloop_clamp; j++, lcol++) { + for (j = 0; j < totloop_clamp; j++, lcol++) { MESH_MLOOPCOL_TO_MCOL(lcol, &tmp_mcol[j]); } } -- cgit v1.2.3