From 1f9368b37ec9a418cd8996ffd9ee24f4bd47b2dd Mon Sep 17 00:00:00 2001 From: Janne Karhu Date: Sun, 21 Jun 2009 11:09:16 +0000 Subject: Particle system parenting * Allows moving, rotating & scaling of particle simulations. * Setting in particle render options. * Changes viewed & rendered particles from global space to parent space. * Doesn't effect simulations at all. --- source/blender/editors/space_view3d/drawobject.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/editors/space_view3d/drawobject.c') diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index a67e8c8a1c3..42da6775d5f 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -3239,6 +3239,9 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv if(draw_as!=PART_DRAW_PATH){ state.time=cfra; if(psys_get_particle_state(scene,ob,psys,a,&state,0)){ + if(psys->parent) + Mat4MulVecfl(psys->parent->obmat, state.co); + /* create actiual particle data */ switch(draw_as){ case PART_DRAW_DOT: -- cgit v1.2.3