From f4cc9ba4c369dae29e37421bc2caee66b82b1b6f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 26 Feb 2018 20:07:39 +0100 Subject: V3D: Vertex selection: Fix opengl error. --- source/blender/editors/space_view3d/drawobject.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/space_view3d/drawobject.c') diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 75c217c4f0c..896b24d3086 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -9623,7 +9623,7 @@ static void bbs_mesh_face(BMEditMesh *em, DerivedMesh *UNUSED(dm), const bool us GPU_select_index_get(0, &selcol); batch = DRW_mesh_batch_cache_get_triangles_with_select_mask(me, true); GWN_batch_program_set_builtin(batch, GPU_SHADER_3D_UNIFORM_COLOR_U32); - GWN_batch_uniform_1i(batch, "color", selcol); + GWN_batch_uniform_1ui(batch, "color", selcol); GWN_batch_draw(batch); } } @@ -9753,7 +9753,7 @@ static void bbs_mesh_solid_verts(const EvaluationContext *UNUSED(eval_ctx), Scen GPU_select_index_get(0, &selcol); batch = DRW_mesh_batch_cache_get_triangles_with_select_mask(me, true); GWN_batch_program_set_builtin(batch, GPU_SHADER_3D_UNIFORM_COLOR_U32); - GWN_batch_uniform_1i(batch, "color", selcol); + GWN_batch_uniform_1ui(batch, "color", selcol); GWN_batch_draw(batch); } -- cgit v1.2.3