From 66da2f537ae80ce2b31d1eaf34ad8c03d858938d Mon Sep 17 00:00:00 2001 From: Antonioya Date: Tue, 31 Jul 2018 10:22:19 +0200 Subject: New Grease Pencil object for 2D animation MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton. --- source/blender/editors/space_view3d/space_view3d.c | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d/space_view3d.c') diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 2577077002e..c1776ef18e7 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -36,6 +36,7 @@ #include "DNA_material_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" +#include "DNA_gpencil_types.h" #include "MEM_guardedalloc.h" @@ -335,12 +336,18 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene) v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR; v3d->flag = V3D_SELECT_OUTLINE; - v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_GPENCIL; + v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION; v3d->lens = 50.0f; v3d->near = 0.01f; v3d->far = 1000.0f; + v3d->overlay.gpencil_grid_scale = 1.0; // Scales + v3d->overlay.gpencil_grid_lines = GP_DEFAULT_GRID_LINES; // NUmber of Lines + v3d->overlay.gpencil_paper_opacity = 0.5f; + v3d->overlay.gpencil_grid_axis = V3D_GP_GRID_AXIS_Y; + v3d->overlay.gpencil_grid_opacity = 0.9f; + v3d->bundle_size = 0.2f; v3d->bundle_drawtype = OB_PLAINAXES; @@ -350,6 +357,10 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene) v3d->stereo3d_convergence_alpha = 0.15f; v3d->stereo3d_volume_alpha = 0.05f; + /* grease pencil settings */ + v3d->vertex_opacity = 1.0f; + v3d->flag3 |= V3D_GP_SHOW_EDIT_LINES; + /* header */ ar = MEM_callocN(sizeof(ARegion), "header for view3d"); -- cgit v1.2.3