From 9dda65455b54336fe3efef91eba9e41866dac1c1 Mon Sep 17 00:00:00 2001 From: Peter Kim Date: Tue, 12 Oct 2021 16:18:05 +0900 Subject: XR Controller Support Step 4: Controller Drawing Addresses T77127 (Controller Drawing). Adds VR controller visualization and custom drawing via draw handlers. Add-ons can draw to the XR surface (headset display) and mirror window by adding a View3D draw handler of region type 'XR' and draw type 'POST_VIEW'. Controller drawing and custom overlays can be toggled individually as XR session options, which will be added in a future update to the VR Scene Inspection add-on. For the actual drawing, the OpenXR XR_MSFT_controller_model extension is used to load a glTF model provided by the XR runtime. The model's vertex data is then used to create a GPUBatch in the XR session state. Finally, this batch is drawn via the XR surface draw handler mentioned above. For runtimes that do not support the controller model extension, a a simple fallback shape (sphere) is drawn instead. Reviewed By: Severin, fclem Differential Revision: https://developer.blender.org/D10948 --- source/blender/editors/space_view3d/space_view3d.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/editors/space_view3d/space_view3d.c') diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index f68a4d78a00..bedc24a6287 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -1798,5 +1798,10 @@ void ED_spacetype_view3d(void) art = ED_area_type_hud(st->spaceid); BLI_addhead(&st->regiontypes, art); + /* regions: xr */ + art = MEM_callocN(sizeof(ARegionType), "spacetype view3d xr region"); + art->regionid = RGN_TYPE_XR; + BLI_addhead(&st->regiontypes, art); + BKE_spacetype_register(st); } -- cgit v1.2.3