From 0024306362fcf8c6902366c131fc046a0da165bd Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 11 Nov 2015 00:55:26 +1100 Subject: Fix T46711: view3d UI limits not scaled w/ scene With the scene scale set to 0.001, buttons were clamped to 10m. --- source/blender/editors/space_view3d/view3d_buttons.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d/view3d_buttons.c') diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index d5fd18a77db..c52d1238163 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -1156,7 +1156,7 @@ static void view3d_panel_transform(const bContext *C, Panel *pa) } else { View3D *v3d = CTX_wm_view3d(C); - const float lim = 10000.0f * max_ff(1.0f, v3d->grid); + const float lim = 10000.0f * max_ff(1.0f, ED_view3d_grid_scale(scene, v3d, NULL)); v3d_editvertex_buts(col, v3d, ob, lim); } } -- cgit v1.2.3