From 5fc992e76aeeedf1955c9d7c561fb8b7c8a398a5 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Fri, 2 Oct 2020 15:36:42 +0200 Subject: Cleanup: Move `EditBone` structure definition from `ED` to `BKE` area. Access to this structure will be needed in BKE's armature code. --- source/blender/editors/space_view3d/view3d_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d/view3d_draw.c') diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 280f624acf2..66ce06bb340 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -31,6 +31,7 @@ #include "BLI_string_utils.h" #include "BLI_threads.h" +#include "BKE_armature.h" #include "BKE_camera.h" #include "BKE_collection.h" #include "BKE_context.h" @@ -62,7 +63,6 @@ #include "DRW_engine.h" #include "DRW_select_buffer.h" -#include "ED_armature.h" #include "ED_gpencil.h" #include "ED_info.h" #include "ED_keyframing.h" -- cgit v1.2.3