From 6ba5650428390158208cf4369e0cc6a2baad2fbd Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 10 Jun 2012 10:15:49 +0000 Subject: code cleanup: rename flag --> dflag (draw flag), since this is overly generic name and was passed about to many functions. --- source/blender/editors/space_view3d/view3d_draw.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'source/blender/editors/space_view3d/view3d_draw.c') diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index a36c14151e6..6d9507ebff1 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1728,17 +1728,17 @@ static void view3d_draw_bgpic_test(Scene *scene, ARegion *ar, View3D *v3d, typedef struct View3DAfter { struct View3DAfter *next, *prev; struct Base *base; - int flag; + short dflag; } View3DAfter; /* temp storage of Objects that need to be drawn as last */ -void add_view3d_after(ListBase *lb, Base *base, int flag) +void ED_view3d_after_add(ListBase *lb, Base *base, const short dflag) { View3DAfter *v3da = MEM_callocN(sizeof(View3DAfter), "View 3d after"); BLI_assert((base->flag & OB_FROMDUPLI) == 0); BLI_addtail(lb, v3da); v3da->base = base; - v3da->flag = flag; + v3da->dflag = dflag; } /* disables write in zbuffer and draws it over */ @@ -1751,7 +1751,7 @@ static void view3d_draw_transp(Scene *scene, ARegion *ar, View3D *v3d) for (v3da = v3d->afterdraw_transp.first; v3da; v3da = next) { next = v3da->next; - draw_object(scene, ar, v3d, v3da->base, v3da->flag); + draw_object(scene, ar, v3d, v3da->base, v3da->dflag); BLI_remlink(&v3d->afterdraw_transp, v3da); MEM_freeN(v3da); } @@ -1772,7 +1772,7 @@ static void view3d_draw_xray(Scene *scene, ARegion *ar, View3D *v3d, int clear) v3d->xray = TRUE; for (v3da = v3d->afterdraw_xray.first; v3da; v3da = next) { next = v3da->next; - draw_object(scene, ar, v3d, v3da->base, v3da->flag); + draw_object(scene, ar, v3d, v3da->base, v3da->dflag); BLI_remlink(&v3d->afterdraw_xray, v3da); MEM_freeN(v3da); } @@ -1793,7 +1793,7 @@ static void view3d_draw_xraytransp(Scene *scene, ARegion *ar, View3D *v3d, int c for (v3da = v3d->afterdraw_xraytransp.first; v3da; v3da = next) { next = v3da->next; - draw_object(scene, ar, v3d, v3da->base, v3da->flag); + draw_object(scene, ar, v3d, v3da->base, v3da->dflag); BLI_remlink(&v3d->afterdraw_xraytransp, v3da); MEM_freeN(v3da); } -- cgit v1.2.3