From edb78d090cca36110290f8f37d27767d75894a1a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 20 Sep 2012 04:56:24 +0000 Subject: code cleanup: - make view3d project names more consistent. - remove apply_project_float() its not needed. - update comments referencing an old function name. - move doxygen docs into the C file, prefer they are kept here to avoid getting out of sync with code. --- source/blender/editors/space_view3d/view3d_draw.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/space_view3d/view3d_draw.c') diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 8b1ecf437f3..025f420d976 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -559,7 +559,7 @@ static void drawcursor(Scene *scene, ARegion *ar, View3D *v3d) /* we don't want the clipping for cursor */ flag = v3d->flag; v3d->flag = 0; - project_int(ar, give_cursor(scene, v3d), co); + ED_view3d_project_int(ar, give_cursor(scene, v3d), co); v3d->flag = flag; mx = co[0]; @@ -1699,7 +1699,7 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d, asp = ( (float)ibuf->y) / (float)ibuf->x; zero_v3(vec); - ED_view3d_project_float_v2(ar, vec, sco, rv3d->persmat); + ED_view3d_project_float_v2_m4(ar, vec, sco, rv3d->persmat); cx = sco[0]; cy = sco[1]; -- cgit v1.2.3