From 5db950e860b2f64078cfc8cf00cb4f430b8a1baf Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 9 Feb 2018 22:14:17 +1100 Subject: Cleanup: use workspace for object_mode when possible --- source/blender/editors/space_view3d/view3d_draw_legacy.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/space_view3d/view3d_draw_legacy.c') diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c index 5b7f7e78310..0b85ac47781 100644 --- a/source/blender/editors/space_view3d/view3d_draw_legacy.c +++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c @@ -222,7 +222,7 @@ static void backdrawview3d( BLI_assert(ar->regiontype == RGN_TYPE_WINDOW); if (base && (eval_ctx->object_mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT) || - BKE_paint_select_face_test(eval_ctx, base->object))) + BKE_paint_select_face_test(base->object, eval_ctx->object_mode))) { /* do nothing */ } @@ -2074,7 +2074,7 @@ static void view3d_main_region_draw_info( if (U.uiflag & USER_DRAWVIEWINFO) { Object *ob = OBACT(view_layer); - VP_legacy_draw_selected_name(&eval_ctx, scene, ob, &rect); + VP_legacy_draw_selected_name(scene, ob, eval_ctx.object_mode, &rect); } } -- cgit v1.2.3