From 150cedac5da7bfce5fdd7c621cb682d6f3e66c8b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 28 Feb 2012 13:18:20 +0000 Subject: fix [#30361] Edge Length will not be diplayed properly with Clipping Borders the clipping test done for text drawing was called with local=FALSE, however with mesh info text this needs the local argument to be set. --- source/blender/editors/space_view3d/view3d_intern.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors/space_view3d/view3d_intern.h') diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 16b7d5b0ebd..c1dc531d0b3 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -125,6 +125,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa #define V3D_CACHE_TEXT_WORLDSPACE (1<<1) #define V3D_CACHE_TEXT_ASCII (1<<2) #define V3D_CACHE_TEXT_GLOBALSPACE (1<<3) +#define V3D_CACHE_TEXT_LOCALCLIP (1<<4) /* drawarmature.c */ int draw_armature(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt, int flag, const short is_outline); -- cgit v1.2.3