From 2e79e4e9751aa44da905fb0646d8b9b8b4f9d825 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Wed, 11 Feb 2009 16:54:55 +0000 Subject: 2.5 Smaller jobs, all in one commit! - Moved object_do_update out of view3d drawing, into the event system (currently after notifiers). Depsgraph calls for setting update flags will have to keep track of each Screen's needs, so a UI showing only a Sequencer doesn't do objects. - Added button in "Properties region" in 3D window to set or disable 4-split, including the 3 options it has. (lock, box, clip) - Restored legacy code for UI, to make things work like bone rename, autocomplete. - Node editor now shows Curves widgets again - Bugfix: composite job increased Viewer user id count - Bugfix: Node editor, not "Enable nodes" still called a Job, which didn't do anything - Various code cleaning, unused vars and prototypes. --- source/blender/editors/space_view3d/view3d_intern.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/editors/space_view3d/view3d_intern.h') diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index ca32b47e4f8..61762928996 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -77,6 +77,8 @@ void VIEW3D_OT_border_zoom(struct wmOperatorType *ot); void VIEW3D_OT_drawtype(struct wmOperatorType *ot); void VIEW3D_OT_editmesh_face_toolbox(struct wmOperatorType *ot); +void view3d_boxview_copy(ScrArea *sa, ARegion *ar); + /* drawobject.c */ void draw_object(Scene *scene, struct ARegion *ar, View3D *v3d, Base *base, int flag); int draw_glsl_material(Scene *scene, Object *ob, View3D *v3d, int dt); -- cgit v1.2.3