From b25e4b310f87fc86942acd29fccf1474ea5120df Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 6 Dec 2015 21:41:21 +0100 Subject: OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not need it. --- source/blender/editors/space_view3d/view3d_intern.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d/view3d_intern.h') diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 325fd9ecbe2..2c6d76240d9 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -274,7 +274,7 @@ extern const char *view3d_context_dir[]; /* doc access */ /* draw_volume.c */ void draw_smoke_volume(struct SmokeDomainSettings *sds, struct Object *ob, const float min[3], const float max[3], - const int res[3], const float viewnormal[3]); + const float viewnormal[3]); //#define SMOKE_DEBUG_VELOCITY //#define SMOKE_DEBUG_HEAT -- cgit v1.2.3