From d8c610536624da48ade2967253d6ab2c30062073 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 2 Aug 2019 22:44:03 +1000 Subject: Fix ignored window clipping test in foreach edge function --- source/blender/editors/space_view3d/view3d_iterators.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d/view3d_iterators.c') diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c index 2636062ed8b..a7215a3b7f7 100644 --- a/source/blender/editors/space_view3d/view3d_iterators.c +++ b/source/blender/editors/space_view3d/view3d_iterators.c @@ -201,7 +201,7 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) { float screen_co_a[2]; float screen_co_b[2]; - eV3DProjTest clip_flag_nowin = data->clip_flag &= ~V3D_PROJ_TEST_CLIP_WIN; + eV3DProjTest clip_flag_nowin = data->clip_flag & ~V3D_PROJ_TEST_CLIP_WIN; if (ED_view3d_project_float_object(data->vc.ar, v0co, screen_co_a, clip_flag_nowin) != V3D_PROJ_RET_OK) { -- cgit v1.2.3