From 202baaaa169fbd21f5b3680681bdb02b2a6e5c19 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 21 Sep 2018 15:46:49 +0200 Subject: Viewport: change Z key to shading pie menu to switch mode, X-ray and overlays. This lets us do the most common shading switching with one shortcut. We keep alt+Z and shift+Z for quickly toggling to lookdev and rendered mode and back, it's debatable which settings deserve a dedicated shortcut like this. The downside is that switching X-ray is a little slower, and that there is some risk of accidentally going to lookdev or rendered mode which can be slow to cancel. --- source/blender/editors/space_view3d/view3d_ops.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/blender/editors/space_view3d/view3d_ops.c') diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index bda3c337d04..9711322c103 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -418,8 +418,7 @@ void view3d_keymap(wmKeyConfig *keyconf) #endif /* WITH_INPUT_NDOF */ /* drawtype */ - kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_toggle_shading", ZKEY, KM_PRESS, 0, 0); - RNA_enum_set(kmi->ptr, "type", OB_SOLID); + WM_keymap_add_menu_pie(keymap, "VIEW3D_MT_shading_pie", ZKEY, KM_PRESS, 0, 0); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_toggle_shading", ZKEY, KM_PRESS, KM_ALT, 0); RNA_enum_set(kmi->ptr, "type", OB_MATERIAL); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_toggle_shading", ZKEY, KM_PRESS, KM_SHIFT, 0); -- cgit v1.2.3