From b134434224254d4ac3fc73d023f2f6d914746690 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 7 Aug 2020 22:36:11 +1000 Subject: Cleanup: declare arrays arrays where possible --- source/blender/editors/space_view3d/view3d_project.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/editors/space_view3d/view3d_project.c') diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c index c10a88af146..c790a8659ee 100644 --- a/source/blender/editors/space_view3d/view3d_project.c +++ b/source/blender/editors/space_view3d/view3d_project.c @@ -778,7 +778,7 @@ void ED_view3d_project(const struct ARegion *region, const float world[3], float { // viewport is set up to make coordinates relative to the region, not window RegionView3D *rv3d = region->regiondata; - int viewport[4] = {0, 0, region->winx, region->winy}; + const int viewport[4] = {0, 0, region->winx, region->winy}; GPU_matrix_project(world, rv3d->viewmat, rv3d->winmat, viewport, r_region_co); } @@ -787,8 +787,8 @@ bool ED_view3d_unproject( const struct ARegion *region, float regionx, float regiony, float regionz, float world[3]) { RegionView3D *rv3d = region->regiondata; - int viewport[4] = {0, 0, region->winx, region->winy}; - float region_co[3] = {regionx, regiony, regionz}; + const int viewport[4] = {0, 0, region->winx, region->winy}; + const float region_co[3] = {regionx, regiony, regionz}; return GPU_matrix_unproject(region_co, rv3d->viewmat, rv3d->winmat, viewport, world); } -- cgit v1.2.3