From 234f346c2f938ebb11f0f1e9b2c2a040f3ea5572 Mon Sep 17 00:00:00 2001 From: mano-wii Date: Tue, 8 Oct 2019 16:45:24 -0300 Subject: Fix T70601: Lasso select not functioning correctly in Armature Edit Mode This solution mimics the one used for pose by ignoring the bone line if either end is clipped. --- source/blender/editors/space_view3d/view3d_select.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'source/blender/editors/space_view3d/view3d_select.c') diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 198b5d05540..3eee76277e8 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -1020,10 +1020,12 @@ static void do_lasso_select_armature__doSelectBone(void *userData, is_ignore_flag |= BONESEL_TIP; } - if (is_inside_flag == (BONE_ROOTSEL | BONE_TIPSEL) || - BLI_lasso_is_edge_inside( - data->mcords, data->moves, UNPACK2(screen_co_a), UNPACK2(screen_co_b), INT_MAX)) { - is_inside_flag |= BONESEL_BONE; + if (is_ignore_flag == 0) { + if (is_inside_flag == (BONE_ROOTSEL | BONE_TIPSEL) || + BLI_lasso_is_edge_inside( + data->mcords, data->moves, UNPACK2(screen_co_a), UNPACK2(screen_co_b), INT_MAX)) { + is_inside_flag |= BONESEL_BONE; + } } ebone->temp.i = is_inside_flag | (is_ignore_flag >> 16); -- cgit v1.2.3